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TF2 - How to play the spy.

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EDIT 2: Annotations! Nifty tool this is. EDIT: A lot of changes have happened to the spy since I posted this video: - For once, the teleporter trail will NOT appear under you as a spy if you are cloaked or disguised. - The knife does about 60 damage when not backstabbing, for example you can kill a scout in 3 slashes. - Backstab detection is really wonky now, and the backstab animation guarantees frustration when warping causes you to miss a lot of kills. - Remember to cloak first, then disguise, otherwise if you disguise first and cloak, the smoke effect can blow your cover from a mile away. ----- Decided to make a spy gameplay tutorial after being in a server and seeing spies trying out all sorts of interesting tactics such as "uncloaking in front of your face" and "running towards you disguised with your name". This is just something based on my playstyle so you might say my tactics don't work, but I can usually come out on top of the scoreboard if the enemy team isn't overly paranoid. I use certain terms you may not have heard such as: Front - The area where most of the fighting takes place on a map. This constantly changes during the round and it's the place where you will most likely get shot if you get seen running towards the enemy base. Blind spot - An area where the enemy team has no vision. Use these blind spots to uncloak safely prior to a backstab. I haven't actually given any advice on when to use the disguise because basically you should be disguised at all times, except when you are inside your base. You can use the friendly disguise on your part of the map to confuse enemy spies. They won't expect that medic that ran behind them to instantly take them down. Music credits: Battery soundtrack from Splinter Cell Chaos Theory - Amon Tobin EDIT: Seems someone dugg me :D http://www.digg.com/videos/gam...

Channel: Howto & Style
Uploaded: November 30, 1999 at 12:00 am
Author: EvilDaedalus

Length: 09:09
Rating: 4.87
Views: 575617

Tags: backstab  cloaking  disguise  fortress  gameplay  invisibility  revolver  sapper  spy  team  tf2  tutorial  

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Video Comments

Thefamusgrouse (November 30, 1999 at 12:00 am)
Most good players suspect you since you're not already in costume, it works on occasion (and always if you're running backwards and don't hit anyone). Its the costume you use if every other option has been used too many times.
Alphafart22 (November 30, 1999 at 12:00 am)
Also, subscribed 2 u
Alphafart22 (November 30, 1999 at 12:00 am)
dude, that was so dam helpfull. Thanks! Your also very good at that game geez.
mr123red (November 30, 1999 at 12:00 am)
this helped me alot subscribed
NiceWaveRS (November 30, 1999 at 12:00 am)
Useful thanks!
xATTACKK (November 30, 1999 at 12:00 am)
Same!!
SpartanLaserFreak (November 30, 1999 at 12:00 am)
and I try to isolate one person... but doing this I dont follow them around everywhere they go... i looks suspicious instead I keep them in the corner of my eye and anticipating where they are going to go ... once I get the kill I move to another blind spot and take there class as my disguise and repeat what I did again... try to avoid running into people as much as you can but dont make it look suspicious. If you see a pack of enemies coming towards you try to slip through.
SpartanLaserFreak (November 30, 1999 at 12:00 am)
Hey, NotPigeon. For me personally I looked at the videos and took the blindspots to help me. Also I took the advice of getting all the way behind enemy lines. Basically what I do is: I disguise my self as a engie or other peeps, then I use my cloak to get behind all the way to there spawn... if there is a great distance between that I stop at a few blindspots that I found and recharge my cloak there. Once im behind enemy lines I dont always go for the quick kill... I stay in there for a while
dementor440 (November 30, 1999 at 12:00 am)
because spies cloak a lot, and different teams give off a a different glow.
notToast (November 30, 1999 at 12:00 am)
why is spy disguise not recommended?

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